10.31.2006

Scared... of the PS3

Did you see the new PS3 comercial? The one that aired during monday night football?

...

It was creepy.

Seriously.

Woah.

How is this going to sell the PS3?

I mean, after a horrifying entrance at E3, a bad demo, and the unit being too expensive as it is, how, after this, are they going to sell the thing?

10.26.2006

Trogdor and Guitar Hero

Does anyone have anything substantial about this?

Is Trogdor a Guitar Hero track?

A friend saw this link on VG Cats and zipped it off to me. Is it real? I must know!!!!

UPDATE: Trogdor is on Guitar Hero 2!!!

More about Jack

Yes, we have more about Jack Thompson, but rest assured, it is juicy!

The judge in the contempt case has recused himself...

Because the judge is filing a complaint against Thompson himself!!!!

Well, Jack is free from jail at present but the contempt case is being transferred to another judge.

Thanks to GamePolitics for the update.
And to Destructoid for the footage of the hearing.

10.25.2006

Min/Maxing

As the amount of 'violence' in video games goes up, the actual instances of violent crime go down.

Check it out here.

Think of it as an addendum to yesterdays rant.

10.24.2006

Voltaire had it right

Voltaire (the French satirist, not the singer) said: I have prayed but one prayer. Oh Lord, make my enemies ridiculous. And he granted it.

Jack Thompson has landed himself in some pretty hot water over the Bully Fiasco. Thanks to Game Politics for the report.

There's been a lot of screaming about Bully.

Let me rephase that.

There's been a lot of morons screaming about Bully.

Instead of griping, head down to Blockbuster and rent a copy. Don't say you think it's dangerous unless you've played the game. You all sound like Donna Shalala who didn't see the tape of her students beating the crap out of other players and made her judgements on what others told her. Stop making judgements based on what others tell you and see for yourself.

Our enemies, oh video game enthusiasts, are ridiculous. Thank God.

I mean, God forbid, we have a video game that encourages making friends across cliques, teaches advanced inter-socialization, assertiveness, attentiveness in class (you need to go to class in this game and get good grades to perform necessary functions later), ingenuity, daring, courage, that being bad get's you in trouble, and to stand up to bullies!!!!

What happened to the culture of teaching our children not to bully others and to stand up to bullies? The only people who think learning to stand up to bullies in a mature fashion is a bad idea are people the most afraid of bullies. They spent their lives trying to kowtow to these people to avoid physical and emotional pain.

I've seen these people. I work with them. They cringe in fear of the 'higher ups' and the mean clients. I can't stand the sense of awe they treat me with because I do the right thing and stand up to the bullies. And the bullies treat me with respect because I stood up to them.

Bully is a video game with out one drop of blood shed. "Weapons" break within three swats. Playing hookie nets you detention. Getting caught out late nets you a trip to the principal's office. Doing something bad nets you punishment. Where else are you going to get that?

Apparently, not at Miami.

10.16.2006

Steam Punk to the Max

Check out this piece of steam punk goodness!

I wonder if I could swing this one by my Iron Kingdoms GM....?

Nah.

10.10.2006

The Real Brain Game

Washington University in St. Louis has hooked a kid up to a video game... which he plays with his brain. This is so cool! The link includes a video of the kid playing the game.

While the whole thing seems frivolous and sci-fi-ish, it has a lot of implications for artificial limb construction. Imagine, after permanently losing a limb, to have a new one that responds to impulses from your brain, just like a natural arm or leg.

10.09.2006

Comfort Games

The New Gamer Journal has posted on comfort games. Like comfort food, these are the games that keep you sane after stressful days, weeks, or months. Check the link for the list on New Gamer. Here are mine. What are yours?

Shadow Hearts (PS2)- the Original. I play this game whenever I want something comfortable and familiar, but also, deep and creepy. I have a running game saved on my memory card to pick up any time I want.

SimCity (PSX) - give me a box of Russian tea cakes and controller. I won't move for hours. This game got me through some tough semesters in college, and gained me 20lbs.

Castlevania: Symphony of the Night (PSX) - If I want a little fun, SotN always provides 32bit goodness (as well as jokes about Gaibon and Slogra).

Castlevania: Lament of Innocence
(PS2) - because sometimes you need to beat something to death, and a whip just makes it fun.

Rayman (Jaguar and PSX) - here's a blast from the past. The original Atari man will have me glued to a screen for days for some comfort play with a guy that has no arms and no legs.

Runner Up:
Bubble Bobble 2: Rainbow Island

10.08.2006

New Games!

We got two new games yesterday: Valkerie Profile: Silmeria and Dirge of Cerebus.

My husband, a big VP fan, started Silmeria and I started Dirge of Cerebus when he took a break.

We immediately realized two things:
1. We had each chosen to play games directly out of our interest range.
2. We were both in need of serious practice to play either of them.

VP: Silmeria is a new style of RPG, part turn based/part platform. Each character is controlled by an assigned button. No fancy fighting moves (other than finishing strikes), just a lot of savage pack attacking with license to button mash. My husband is enjoying it, but a lot of the game play and atmosphere is much more my style of game.

Dirge of Cerebus is a first person shooter. Of course, you can change the camera angle at anytime to walk around as Vincent and the camera automatically changes for a limit break. The controls, my husband tells me, are exactly the same as Mercenaries. You direct Vincent with the left analog, but camera angle and aim for the gun happens with the right analog. Oh, and you have to count bullets. I'm really liking the game (the mounted gun turrets are awesome!) but this game is more my husband's style.

Needless to say, we were thanking God for the tutorials. Dirge of Cerebus' tutorial is out of game and has two modes. VP: Silmeria's tutorial is in game. The funniest part about all of this is watching us *not* take advice from each other. Platforms are my bag, baby! But trying to show my husband the way through a dungeon can be killer. And shooters love my husband, but man am I bad handing over the controller for pointers.

Maybe I should look at this as a sort of marriage therapy where we learn to take each other's advice better?

Casual and Avid

There's been some buzz lately about casual gaming: people who play a game for 30 minutes to an hour before going on to do something else with their time. Some of these gamers, sighting family and other obligations, complain about how the best games out there aren't designed for that sort of play and they end up missing out, or never finishing a game.

Stop crying.

I have a packed life. Ask my husband sometime how much I do in a day. But I always have time for a long, drawn out game. (And if I hear any whining about save points, while I write this, I will thwap you.)

All games, especially the long, drawn out RPGs and Adventure types with in depth stories, are all, essentially, mission based. You complete the story by parts. You finish part one and go on to part two. Simple. Each of these parts will usually take an hour to complete and longer ones provide save points. You have an hour before the kids come home and dinner is ready? Pop in that disk!

So playing for an hour doesn't get you into 'the zone.' So what? It doesn't for me either. I still managed to beat Kingdom Hearts II in less than 26 hours by playing for an hour every morning before work. And I'm no spring chicken. I don't have the coordination I should (if Dirge of Cerebus is any indication :P ).

Let's take a moment to go back to the article linked at the top. Check out the survey results.

Older gamers still play everyday. So they aren't hard-core. That doesn't mean that can't make the long game.

I read an article somewhere (please forgive me I can't find or remember the link, another sign of my age) where the gamer complained that he couldn't finish all the games he played because of kids and work, and to top that off, new ones came out all the time. Cry me a river.

I don't see the massive influx of games a horrible thing. There's always a loll in good games part way through the year when previously released good ones go down in price (saving you money). Play what you've got, wait a bit on the good ones, and continue to play.

Heck, do what my friend Amy does. Her whole family shares a game. Mom, Dad, Aunts, Uncles, and kids all play a game together, allowing you to see the story even if you aren't playing it.

I love Final Fantasy, but for some reason, I can't ever get past the first twenty minutes of any of the games (I mentioned Dirge of Cerebus so I'd like to point out that a first person shooter Final Fantasy doesn't count). And I get way too anxious with games like Resident Evil and Silent Hill. So I let someone else play and watch while doing something else. I don't feel like I've missed out on the game because I wasn't gripping the controller, and neither will you.

So stop griping about not being able to play a game. No one is requiring you to play 8-10 hour sessions. Turning a big rpg, adventure, or in depth story game into a family activity will solve your problem, introduce your children to good gameplay and sharing habits, and still give you the satisfaction of a job well done.

Gamasutra's Quantum Leap Awards

Gamasutra gave out a few awards for role playing games that advanced their genre and left us breathless for more. Enjoy!